SpezDispenser wrote:Dash wrote:Passing is very good this year. Yeah it will take time with the timing, but all in all, it is a much better system. A hard pass travelling a short distance might bounce off recipients stick, but very crisp passes down the middle, tape to tape, leading to breakaways still happen. The passing attribute really makes a difference - for the passer and the receiver - in their ability to send a pass and cleanly receive a pass.
The main issue I have had with passing is the sensitivity for the one touch pass. I press RT a lot, like after I pass I press it to change to the player receiving the pass, and by the time he gets it he is passing it off again.
Me too, I press the RT a LOT and I've noticed the same. Plus, have you found it hard to hold the pass button without getting creamed? I'll see an opening, I press the pass button slightly longer to get a hard pass off and inevitably I'm hit.
PS - the hitting in this game is WONDERFUL. Love it. I've already broken a couple of guys.
I think Wonderful is too soft a word to describe the hitting Haha just kidding...do we now get to perform Double Dions?