wprager wrote:Yeah, most of the hard ones I ended up "looking up". Just too impatient. But there was one puzzle that I would put in the fairly hard category, which I did without help, and I felt quite good about it. I'm not sure it's in the archive, so here goes:
A camp councilor is on a hike with 8 campers. They get terribly lost until they come to a 4-way intersection of two roads, with a sign post. The sign, which had fallen to the ground, says "Camp 1 hour walk this way". It's getting late, and his only choice is to send scouting parties in each of the four directions with instructions to walk for an hour and come right back to report their findings. Then, he makes a decision based on the findings and leads the troupe to safety before nightfall.
Problem is, one of the campers is a liar. Worse, he doesn't lie all the time, very inconsistent about that. He can obviously trust himself, but he'd need to send three campers down each of the other three remaining paths (if the liar lies the other two in his scouting party would outvote him).
What does he do?
I don't understand this. If the liar is going to get outvoted in his own scouting party, then what is the problem exactly?
Assuming the councilor takes a path, and then he sends the remaining campers on the other three paths, then how does the liar even get his voice heard?
EDIT: I think I understand the question now. Instead of sending parties down all 4 of the paths, he could split up the campers into 3 groups. The councilor and two campers down road 1, 3 campers down road 2, and 3 campers down road 3. If they come back in an hour and none of them have found the campsite, that means road 4 is the only way left to get back. And since there would be more than 2 people per group, the liar would get outvoted.
Have I understood this question right?